UI Toolkit (Advance)
Last updated
Last updated
In this implementation, I utilized the new Unity UI system, referred to as the UI Toolkit. The same class was used for downloading both 'EventsData' and event images. Therefore, my core system comprises these classes:
The entire gameplay unfolds as follows:
These classes form the backbone of this system. In addition, I've also carried out a few other tasks:
If you don't know how to work on UI Toolkit, this can be a helpful resource for starting.