Introduction
Last updated
Last updated
This project demonstrates how to use Google Sheets as a database for Unity. I’ve developed a system that creates a sheet and retrieves data from it using App Script (JavaScript). This data is then converted into JSON format and imported into Unity.
Additionally, I’ve implemented a feature to download images from URLs, which helps to decrease the overall build size. One of the key advantages of this system is its ability to update data in real-time, meaning any changes made to the data will be reflected in the project immediately. For a more detailed explanation, please refer to the following content:
In order to provide a clear direction for my concept, I've created a demonstration using an in-game event, similar to Clash of Clans. For testing purposes, I've utilized assets and text from Clash of Clans. The following is the reference I used to shape my project idea.